


The single speed CD drive added load times to all games, and the 64-color graphics and underpowered processor (for video rendering) made these full-motion games look terrible. Sega insisted on licensing and producing primarily "full motion video" games similar to earlier laserdisc games, that were universally panned by game reviewers. Sega wanted to showcase the power of the Sega CD, and so focused on the "FMV" games rather than importing "extended" games that only expanded ordinary games by taking advantage of the extra storage space of the CD media.

Sound was likely to be better if it included some CD audio tracks, but on the average, conventional games looked the same. Graphically, most standard 2D platform games and RPG's looked little different from an average Genesis 2D game. However, the end result was somewhat lacklustre compared to expectations. Players came to have high expectations for the add-on, and Sega even promised that the Sega CD would allow a higher colour palette than the Genesis. Moreover, the game experience was little improved. There just was not enough value for the price. In the end, the Sega CD failed to convince North American gamers, mostly due to the cost of the console, and the lack of any hardware advancements. Early reports had suggested that hardware in the system would allow it to display more on screen colours (from a larger palette) than the Sega Genesis or the Super Nintendo, which was an important technical concern for consumers. The Sega CD had been announced at the Chicago CES on November 1992. Sega of Japan did not speak to Sega of America about their Mega-CD plans for that market until a few months later. However, cost issues prevented more units from being sold. The system sold 100,000 units during the first year of release in Japan. The fact that it had a nice RPG catalogue also helped. Initially, it was a great success because of the inherent advantages of CDs (high storage capacity and the low cost of media). The Sega Mega-CD was released first in Japan in 1st December 1991. The Sega CD 2 was a smaller, cheaper top loading drive that plugged next to the Sega Mega Drive. At first, the Sega CD was a CD tray unit that sat under the console.
